Motion & video, defined
A plain-language reference for the terms you'll meet while making animated video.
Image-to-Video
Animating a single still image into a short video clip, typically by predicting plausible motion around it.
Inpainting
Regenerating a masked region of an image or video while leaving the rest of the frame untouched.
Interpolation
Calculating intermediate values between two known points to create smooth transitions.
Latent Space
The compressed, abstract representation a generative model works in before decoding its output into pixels.
Lip Sync
Matching a video's mouth movement to a spoken audio track.
LoRA
A small, efficient fine-tune layered on top of a base generative model to teach it a specific style or subject.
Loudness Normalization (LUFS)
Adjusting an audio track's perceived loudness to a standard target, measured in LUFS.
Temporal Consistency
How stable a subject's appearance stays from frame to frame in AI-generated video.
Text-to-Speech (TTS)
Synthesizing spoken audio from written text using an AI voice model.
Text-to-Video
Generating a video clip directly from a written prompt, with no footage or manual animation involved.
Timecode
A standardized way of labeling a precise position in a video, usually as hours:minutes:seconds:frames.
Transcription
Converting spoken audio into timestamped text, the basis for captions and subtitles.
Frequently asked questions
A plain-language reference defining the motion and video terms you'll meet while making animated video — from frame rate and easing to timecode and aspect ratio.
Anyone learning motion design or video production, whether you're brand new or just want a quick, jargon-free refresher.
Not at all — you can describe a video in plain language and let the agent handle the details. The glossary is here for when you want to understand what's happening under the hood.