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Frame-Accurate Preview

Scrub frame-by-frame in the browser — what you see is what renders.

Runs on your own Claude Code or Codex subscription
Download

macOS · Apple silicon · v0.0.27 · 156 MB · explore features

The GenMotion editor: an AI chat panel on the left, a frame-accurate preview, and a timeline of scenes and audio tracks below.
Works with your tools
  • ElevenLabs
  • fal.ai
  • Runway
  • Replicate
  • Hugging Face
  • Freepik
  • Cloudinary
  • Canva
  • Mobbin
  • Notion
  • GitHub
  • Linear
  • Stripe
  • PostHog
  • Supabase
  • Firecrawl
  • Exa
  • Tavily
  • Context7
  • DeepWiki
  • Mux
  • GitHub
  • Linear
  • Stripe
  • PostHog
  • Supabase
  • Firecrawl
  • Exa
  • Tavily
  • Context7
  • DeepWiki
  • Mux
  • ElevenLabs
  • fal.ai
  • Runway
  • Replicate
  • Hugging Face
  • Freepik
  • Cloudinary
  • Canva
  • Mobbin
  • Notion
01

Deterministic by design

Motion is a pure function of the current frame. No wall-clock timers, no randomness drift — replays are bit-for-bit identical every time.

02

Scrub and inspect

Drag the playhead to any frame and see exactly that moment. Perfect for nailing timing on a specific beat.

03

WYSIWYG, literally

Because the preview and the renderer share the same runtime, there are no surprises when you export.

How it works

From idea to video in three steps

Start with an idea or a template

01

Drop your clips and images straight into the chat, describe the video you want, or open a finished template and make it yours.

Direct the scene with AI prompts

02

Click any element in the preview and ask for the change in plain language. The agent rewrites the scene and the preview follows.

Export your scene and share it

03

A headless render gives you a pixel identical MP4 in any aspect ratio, ready to post wherever your audience is.

Everything you need

A full studio controlled by Claude

Everything a finished video needs, in one project and one timeline.

The GenMotion timeline: a row of scene clips, voiceover and music tracks with their waveforms below them, and the playhead at five seconds.

Video clips

Drop your footage in and cut it on the timeline, scene by scene.

Motion graphics

Kinetic type, shapes and transitions, animated by the agent.

Voice overs

Pick a voice and get a take per scene, synced to the animation.

SFX

Whooshes, clicks and risers, landing on the beat you put them on.

Image generation

Describe a still and it arrives in your assets, ready to place.

Background music

A bed in the mood you ask for, ducking under the narration.

Frequently asked questions

Yes. The preview and the renderer run the same deterministic runtime, so what you scrub in the browser is pixel-for-pixel and frame-for-frame what the exported MP4 contains.

Every animation is a pure function of the current frame — no wall-clock timers or randomness drift — so any given frame always looks exactly the same on every replay.

Yes. Drag the playhead to any frame to see precisely that moment, which makes it easy to nail timing on a specific beat.

Ready to tell your story?

Describe an idea and watch the agent animate it — on your Mac, in minutes.